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GAMES
My game projects focus on blending engaging mechanics with immersive storytelling, aiming to create unique and memorable player experiences
SPACE ROGUE

Videoyu Oynat
Project Space Rogue is my first professional PC game, developed in collaboration with the RuleOrRave team, of which I am a co-founder. In this project, I served as both a Game Designer and Game Artist, taking full responsibility for all visual and structural design processes.
WITMINA

Videoyu Oynat
Witmina is a cognitive skill development application designed to measure and enhance cognitive abilities through engaging games. As part of this project at Labor BiliÅŸim, I contributed to both the game design and media design aspects of the application, focusing on creating interactive and visually appealing experiences.
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